Page 202 Table of Contents Index Page 204
Chapters
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30
A, B, C, D, E



CHAPTER 22. EXTENDED STREAM INPUT

and gesture, which is applied when the gesture is read.

Minor issue: What function is "gesture preprocessing" meant to fulfill? At the very least, it
needs to specialize on the application frame, or frame manager, or port, or something. | SWM

=> gesture-processing-handler gesture [Function]
=> (setf gesture-processing-handler) gesture [Function]
Manipulate the gesture processing handler for a particular gesture. All pointer button presses
are considered equivalent at this layer; to modify the handler for pointer button presses, specify
:pointer-button-press as the gesture. The default values for the handlers for all gestures
is nil, meaning there is no handler. The presentation subsystem could be implemented by
installing input-context-button-press-handler as the handler for pointer button presses.


Page 202 Table of Contents Index Page 204
Chapters
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30
A, B, C, D, E