Next Prev Up
d
-
depth
-
The depth of a window or pixmap is number of bits per pixel it has.
The depth of a graphics context is the depth of the drawables it can
be used in conjunction with for graphics output.
-
descendant
-
If W is an inferior of A, then W is a descendant of A.
-
device
-
Keyboards, mice, tablets, track-balls, button boxes, and so forth,
are all collectively known as input devices. The core protocol
only deals with two devices: the keyboard and the pointer.
-
direct color
-
A class of colormap in which a pixel value is decomposed into three
separate subfields for indexing. One subfield indexes an array to
produce red intensity values, the second subfield indexes a second
array to produce blue intensity values, and the third subfield
indexes a third array to produce green intensity values. The RGB
values can be changed dynamically.
-
dispatching an event
-
The process of finding the appropriate contact and its actions.
-
double-click
-
A sequence of two clicks of the same button in rapid succession.
-
drawable
-
Both windows and pixmaps can be used as sources and destinations in
graphics operations. These are collectively known as drawables
. However, an :input-only window cannot be used as a source or
destination in a graphics operation.
Next Prev Up
© 1988, 1989 Texas Instruments
Incorporated
Conversion to HTML made by
Gilbert Baumann.
Last build: Tue Dec 16 23:30:42 1997